Archive for March, 2005

CLR - Common LISP Runtime?

Tuesday, March 8th, 2005

Casual readers should know of my appreciation of LISP, despite my lack of professional use of the language. It’s been used in games from companies like Naughty Dog, Nintendo, and Sucker Punch, and has been used on super-successful projects like Viaweb.

Supposedly, the initial CLR garbage collector was written in LISP as well.

The CLR’s Garbage Collection was initially written in Lisp by a Patrick Dussud (I can’t find a blog). This code was then run through a Lisp->C converter which was then cleaned up by an intern.

Pretty cool if it is true.